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Oprost

Oprost

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Devlog

  • Update 2.2 Upgraded levels, VFX and more mechanics!
    December 12, 2025 by Thunderpunch Studio
    1
    Hello everyone! It's been a while since we posted, but we made a lot of improvements since the last update, most notably a lot of changes behind the hood that will allow us to add new mechanics and tw... Continue reading
  • Update 0.1.4 - New visuals, pause menu settings and more!
    July 30, 2025 by Thunderpunch Studio
    Hello everyone! Thank you for patiently waiting for the next version of Oprost and thank you for your continued support so far. We have a lot to show you and we are very proud of this new update. Ther... Continue reading
  • Update 0.1.3
    June 17, 2025 by Thunderpunch Studio
    Time for a new update ! This one took a while, but we got a lot of features done! Here's some of them: Update 0.1.3 Added new interactable water with depth gradient, waves, distortion, outline and cau... Continue reading
  • Update 0.1.2
    May 25, 2025 by Thunderpunch Studio
    New patch time! We got a big list of fixes so the whole game should feel a lot smoother and overall work better Update 0.1.2 Fixed big branches not rendering according to their hitbox, , Added jump pa... Continue reading
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